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The video game heroines who defined the 90s

The women who kicked ass, solved puzzles and made us forget to save our progress

Illustration for: The video game heroines who defined the 90s
Illustration: original AI-generated art for Radazoid (source)

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If you grew up playing games in the 90s, you remember these women. They weren't damsels waiting for rescue. They were soldiers, fighters, treasure hunters and secret agents who carried entire franchises on their backs. Some became icons because of how they played. Others became icons because of how they looked in a pixelated cutscene you definitely didn't rewatch. Either way, they mattered, and they still show up in new games, remakes and arguments about who would win in a fight.

Samus Aran (Metroid series)

Samus spent most of the original Metroid looking like a faceless space marine in a power suit, then pulled off her helmet at the end and shocked every kid who thought they'd been playing as a guy. By the time Super Metroid hit the SNES in 1994, she was the gold standard for exploration-based action games. Adult bounty hunter, lone wolf, no nonsense. You can play her story in Metroid Prime Remastered or the original trilogy on Switch.

Lara Croft (Tomb Raider series)

Lara showed up in 1996 on the PlayStation and became the face of 3D gaming almost overnight. British archaeologist, dual pistols, backflips off cliffs, raided tombs that belonged in museums. The polygons were rough, the controls were brutal and the camera fought you in every hallway, but she was confident, capable and doing things most male heroes only dreamed about. The Tomb Raider I-III Remastered collection lets you see where it all started with cleaned-up visuals and the option to toggle back to the old graphics when you want to feel 13 again.

Chun-Li (Street Fighter series)

Chun-Li debuted in Street Fighter II in 1991 as the first playable woman in a major fighting game, and she's been kicking people in the face ever since. Interpol officer hunting the man who killed her father, lightning-fast legs, that blue qipao dress that every cosplayer has tried at least once. She proved women could headline a fighting game roster and hold their own against Ryu, Ken and a guy who could stretch his limbs across the screen. You can play her in nearly every Street Fighter collection ever released, including the Street Fighter 30th Anniversary Collection.

Jill Valentine (Resident Evil series)

Jill walked into a mansion full of zombies in 1996 and became the face of survival horror. S.T.A.R.S. officer, lockpick expert, smart enough to carry a grenade launcher when everyone else brought a knife. The original Resident Evil let you choose her or Chris, but Jill's inventory space and puzzle shortcuts made her the better pick for anyone who wanted to actually finish the game. She returned in Resident Evil 3 in 1999, running from Nemesis through the streets of Raccoon City. Both games have modern remakes that smooth out the controls and add new scares.

Sonya Blade (Mortal Kombat series)

Sonya showed up in the original Mortal Kombat in 1992 as a Special Forces officer tracking an international crime lord, and she's been snapping necks with her thighs ever since. She was one of the few women in early fighting games who dressed for the job instead of the camera, and her energy rings and leg grab gave her a moveset that felt different from the ninjas and monks. You can play her in Mortal Kombat 11 or track down the Mortal Kombat Arcade Kollection for the original trilogy.

Cammy (Street Fighter series)

Cammy joined Super Street Fighter II in 1993 as a British special forces operative with a backstory involving brainwashing, clones and M. Bison's evil plans. Red beret, green leotard, twin braids, spinning pile driver that could end a round in seconds if you landed it. She became a fan favorite almost immediately and has been in every major Street Fighter game since. The Street Fighter 30th Anniversary Collection and Street Fighter 6 both include her, along with decades of balance patches and new moves.

Tifa Lockhart (Final Fantasy VII)

Tifa appeared in Final Fantasy VII in 1997 as a childhood friend of the main character, a martial artist running a resistance bar and one of the most memorable characters in RPG history. She punched robots, piloted mechs, held the party's emotional center together and had a limit break that could delete bosses if you timed the button presses right. The Final Fantasy VII Remake trilogy on PlayStation and PC expands her role and gives her a combat style that feels like playing a fighting game inside an RPG.

Joanna Dark (Perfect Dark)

Joanna hit the Nintendo 64 in 2000 as a secret agent in a sci-fi world of conspiracy, aliens and corporate warfare. Perfect Dark was Rare's follow-up to GoldenEye 007, and Joanna carried the whole thing with a mix of gadgets, gunplay and a story that didn't treat her like a sidekick. She was capable, professional and the star of one of the best shooters on the system. The game got an Xbox 360 remaster in 2010 that's still playable on modern Xboxes, and rumors of a new Perfect Dark have been floating around for years.

Quick answers

Were these characters really that important at the time?

Yes. They headlined major franchises, sold millions of copies and proved to publishers that women could lead games and move consoles. Some became cultural icons outside of gaming.

Can I still play these games?

Most have been remastered, remade or re-released on modern platforms like Switch, PlayStation and Xbox. A few require hunting down old hardware or using emulation.

Why do people still talk about these characters decades later?

They were often the first or only women in their genres who felt like real characters instead of prizes or sidekicks. They had agency, personality and gameplay that made them fun to control.

Which one had the biggest impact on gaming?

Lara Croft became the face of PlayStation and 3D action-adventure games, but Samus proved as early as 1986 that a woman could carry a Nintendo franchise. Both changed what people thought a video game hero could be.

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